OnPlayerDeath And OnPlayerDisconnect [+REP]
#4

Quote:
Originally Posted by Rajat_Pawar
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pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
      if( IsPlayerInAnyVehicle( playerid ))
      {
            if( ! GetPlayerVehicleSeat( playerid ))
            {
                    DestroyVehicle( GetPlayerVehicleID( playerid ));
 .....
Make sure you read this, too ! (it CAN return 128 for some weird reason)
Thanks what about OnPlayerDeath it is hard :S
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Messages In This Thread
OnPlayerDeath And OnPlayerDisconnect [+REP] - by Mahde - 09.02.2014, 10:31
Re: OnPlayerDeath And OnPlayerDisconnect [+REP] - by Vanter - 09.02.2014, 10:54
! - by RajatPawar - 09.02.2014, 10:58
Re: OnPlayerDeath And OnPlayerDisconnect [+REP] - by Mahde - 09.02.2014, 11:08
Re: OnPlayerDeath And OnPlayerDisconnect [+REP] - by Vanter - 09.02.2014, 12:21
Re: OnPlayerDeath And OnPlayerDisconnect [+REP] - by Mahde - 09.02.2014, 12:27
Re: OnPlayerDeath And OnPlayerDisconnect [+REP] - by Abagail - 09.02.2014, 12:37
Re: OnPlayerDeath And OnPlayerDisconnect [+REP] - by Mahde - 09.02.2014, 12:44
Re: OnPlayerDeath And OnPlayerDisconnect [+REP] - by Abagail - 09.02.2014, 12:45

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