Posts: 68
Threads: 19
Joined: Jul 2010
Quote:
Originally Posted by Rajat_Pawar
pawn Код:
public OnPlayerDisconnect(playerid, reason) { if( IsPlayerInAnyVehicle( playerid )) { if( ! GetPlayerVehicleSeat( playerid )) { DestroyVehicle( GetPlayerVehicleID( playerid )); .....
Make sure you read this, too ! (it CAN return 128 for some weird reason)
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Thanks what about OnPlayerDeath it is hard :S