08.02.2014, 20:09
1st: You have to return 0 at onplayertext to avoid the native message from being sent if you use custom messages.
2nd: bMoney variable might not be correctly set. Make a debug and check what BussinessInfo[b][bMoney] returns.
2nd: bMoney variable might not be correctly set. Make a debug and check what BussinessInfo[b][bMoney] returns.

