Quote:
Originally Posted by bluebaron
I honestly think that's a bad idea for a few reasons, reasons that would link with the second and third question too:
- SA-MP servers don't use a lot of resources. By adding a VoIP to the server core, SA-MP would use more memory resources and won't be as efficient.
- SA-MP supports many players in one server, up to 1000. Its not the traditional FPS game that allows 30-50 players at the same time. Just think of 100+ people using this feature, not to mention the larger servers with 500+ players.
- I don't know about this one, but would this mean that the developers will need to re-write major aspects of the code?
If my thoughts/opinions are wrong, then please correct them.
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In my opinion this stuff will be open for the server developers, they would chose if they want VOIP in their servers or not, as far as i see it some server would get a big boost of gameplay if they had a VOIP in them to contact players around you.