12.05.2009, 16:09
You need IsPlayerInArea, or PlayerToPoint.
IsPlayerInArea makes sure the player is standing inside a certain square, whereas PlayerToPoint checks that the player is within a certain distance of a given location. They're in Utils includes of some form, but they're relatively easy to find using the Search button.
IsPlayerInArea makes sure the player is standing inside a certain square, whereas PlayerToPoint checks that the player is within a certain distance of a given location. They're in Utils includes of some form, but they're relatively easy to find using the Search button.