08.02.2014, 14:17
obj = CreateDynamicObject(19358, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
Yeah ok that is your problem right there I doubt there will be a fix for this use CreateObject() instead also keep in mind CreatePlayerObject() is only for one player so this isn't a bug at all there is absolutely no reason do anything about it.
Yeah ok that is your problem right there I doubt there will be a fix for this use CreateObject() instead also keep in mind CreatePlayerObject() is only for one player so this isn't a bug at all there is absolutely no reason do anything about it.