Making exceptions for autorepair
#2

GetPlayerVehicleID(playerid);

Replace with GetVehicleModel(GetPlayerVehicleID(playerid));

And maybe instead of using OnPlayerEnterVehicle use OnPlayerStateChange, I heard it was more reliable at detecting if a player is in a vehicle or not (plus you can make sure the player is the driver rather than the passenger)
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Messages In This Thread
Making exceptions for autorepair - by dice7 - 12.05.2009, 12:02
Re: Making exceptions for autorepair - by Weirdosport - 12.05.2009, 12:11
Re: Making exceptions for autorepair - by Nero_3D - 12.05.2009, 12:17
Re: Making exceptions for autorepair - by Weirdosport - 12.05.2009, 12:20
Re: Making exceptions for autorepair - by Nero_3D - 12.05.2009, 12:23

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