TogglePlayerControllable
#5

TogglePlayerControllable doesn't garantize you that the player can be killed or not. If you want the player to be invulnerable you should use OnPlayerWeaponShot returning 0 and GiveDamage/TakeDamage for punches, explosions, etc. This doesn't require a fix, because it's possible by scripting, as I always say, programming is much harder than scripting.
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Messages In This Thread
TogglePlayerControllable - by Riddick94 - 06.02.2014, 08:23
Re: TogglePlayerControllable - by Reboma - 06.02.2014, 08:36
Re: TogglePlayerControllable - by Hoborific - 06.02.2014, 09:44
Re: TogglePlayerControllable - by Lordzy - 06.02.2014, 09:52
Respuesta: TogglePlayerControllable - by MugiwaraNoLuffy - 06.02.2014, 21:52
Re: Respuesta: TogglePlayerControllable - by gtaplayer1 - 11.02.2014, 19:56
Re: Respuesta: TogglePlayerControllable - by Riddick94 - 11.02.2014, 20:15
Respuesta: Re: Respuesta: TogglePlayerControllable - by MugiwaraNoLuffy - 11.02.2014, 22:58
Re: Respuesta: TogglePlayerControllable - by gtaplayer1 - 11.02.2014, 23:15
Re: Respuesta: TogglePlayerControllable - by Riddick94 - 11.02.2014, 23:16

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