06.02.2014, 11:54
Quote:
There was no need for a fix.
Код:
else if(pInfo[i][Donator] > 0 && declared[i] == false) |
That makes all of the declare[%0] code useless, wops.
Fixed snippet if OP needs.
pawn Код:
CMD:admins( playerid, params[] )
{
new structCounter[2], bool:declared[MAX_PLAYERS];
strdel(JLstring, 0, 500);
foreach(Player, i)
{
if(pInfo[i][pLevel] > 0 && !pInfo[i][aHide])
{
switch(pInfo[i][pLevel])
{
case 1:
{
LevelName = ADMIN_LEVEL_1;
LevelColor = LEVEL_1_COLOR;
}
case 2:
{
LevelName = ADMIN_LEVEL_2;
LevelColor = LEVEL_2_COLOR;
}
case 3:
{
LevelName = ADMIN_LEVEL_3;
LevelColor = LEVEL_3_COLOR;
}
case 4:
{
LevelName = ADMIN_LEVEL_4;
LevelColor = LEVEL_4_COLOR;
}
case 5:
{
LevelName = ADMIN_LEVEL_5;
LevelColor = LEVEL_5_COLOR;
}
default:
{
LevelName = ADMIN_LEVEL_6;
LevelColor = LEVEL_6_COLOR;
}
}
if(IsPlayerAdmin(i))
format(Jstring, 128, "{FF0000}%s - Level: %d (RCON Administrator)\n", GetName(i), pInfo[i][pLevel]);
else
format(Jstring, 128, "%s%s - Level: %d (%s)\n", LevelColor, GetName(i), pInfo[i][pLevel], LevelName);
strcat(JLstring, Jstring, sizeof(JLstring));
++structCounter[0];
declared[i] = true;
}
if(pInfo[i][Donator] > 0 && declared[i] == false)
{
switch(pInfo[i][Donator])
{
case 1:
{
LevelName = VIP_LEVEL_1;
LevelColor = VIP_1_COLOR;
}
case 2:
{
LevelName = VIP_LEVEL_2;
LevelColor = VIP_2_COLOR;
}
default:
{
LevelName = VIP_LEVEL_3;
LevelColor = VIP_3_COLOR;
}
}
format(Jstring, 128, "%s%s - VIP Level: %d (%s)\n", LevelColor, GetName(i), pInfo[i][Donator], LevelName);
strcat(JLstring, Jstring, sizeof(JLstring));
++structCounter[1];
}
if(!(structCounter[0] + structCounter[1]))
{
ShowPlayerDialog(playerid,JDIALOGS+165,DIALOG_STYLE_MSGBOX,"{00FFE6}Online admins and vips","{FF0000}No admins nor VIPs online!" ,"OK","");
}
else
{
format(Jstring, 128, "{00FFE6}%d admins online, %d vips online",structCounter[0], structCounter[1]), SendClientMessage(playerid, 0xBADA55AA, "I agree with Misiur."), ShowPlayerDialog(playerid,JDIALOGS+165,DIALOG_STYLE_MSGBOX,Jstring,JLstring ,"OK","");
}
strdel(JLstring,0,500);
}
}