06.02.2014, 08:13
It's because you define it, set a value in it, but it's never used.
Why create a variable and store a value in it if it won't get used anywhere to do something with it?
Either use the variable in an if-statement or whatever, or remove it.
It's like buying a coffee machine (new coffeemachine
, using it to make coffee (coffeemachine = 1), and never drink to coffee you just made (if (coffeemachine == 1) SendClientMessage(playerid, -1 "You're drinking the coffee")
.
It's a waste.
Why create a variable and store a value in it if it won't get used anywhere to do something with it?
Either use the variable in an if-statement or whatever, or remove it.
It's like buying a coffee machine (new coffeemachine


It's a waste.