04.02.2014, 19:52
yea as i said in the post im using just messages for now to test it out. Thats what i always do iknow i should add variables to actually mute the player.
anyway.. even if i disable this;
same problem happens
anyway.. even if i disable this;
pawn Код:
if(seconds != 0)
{
...
}
else if(seconds >= 0)
{
...
}