03.02.2014, 17:32
How will you learn then?
You need to define this code inside your gamemode.
This is the skeleton of the code:
You need to define this code inside your gamemode.
This is the skeleton of the code:
pawn Код:
// How many gates do we want?
#define MAX_GATES 2
// our array skeleton.
enum gateInfo
{
// Example skeleton_name
gID,
// Your code here.
}
// Declaring our skeleton array under one single var.
new GateInfo[MAX_GATES][gateInfo];
// Usage: GateInfo[GATE_ID][SKELETON_NAME];