11.05.2009, 07:02
How would that affect anything?
if(IsPlayerInAnyVehicle(playerid))
{
}
else if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
{
if(IsPlayerInAnyVehicle(playerid))
{
}
else if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
{