02.02.2014, 19:04
pawn Код:
else if(IsPlayerInRangeOfPoint(playerid, 20, 1031.2998047, 1162.7998047, 11.5000000))
{
new string[156];
if(Player[playerid][Faction] == 10)
{
/*if(FBIGate == 0)
{
MoveDynamicObject(FBIGate1, 1031.2998047, 1162.7998047, 11.5000000, 2.0);
MoveDynamicObject(FBIGate2, 1023.4000244, 1162.8000488, 11.5000000, 2.0);
format(string, sizeof(string), "%s has pressed on his remote-control and has opened the gates.");
SetPlayerChatBubble(playerid, string, ACTION, 10.0, 1000*10);
FBIGate = 1;
}
else
{
MoveDynamicObject(FBIGate1, 1039.1999512, 1162.8000488, 11.5000000, 2.0);
MoveDynamicObject(FBIGate2, 1015.2999878, 1162.8000488, 11.5000000, 2.0);
format(string, sizeof(string), "%s has pressed on his remove-control and has closed the gates.");
SetPlayerChatBubble(playerid, string, ACTION, 10.0, 1000*10);
FBIGate = 0;
}*/
SendClientMessage(playerid, GREY, "This gate is pretty much fucked up.");
}
}
else return SendClientMessage(playerid, GREY, "You are not in range of a gate.");
FBIGate1 = CreateDynamicObject(985,1031.2998047,1162.7998047,11.5000000,0.0000000,0.0000000,0.0000000); //object(gate_autor)(1)
FBIGate2 = CreateDynamicObject(986,1023.4000244,1162.8000488,11.5000000,0.0000000,0.0000000,0.0000000); //object(gate_autol)(1)