Armored Cars
#6

Quote:
Originally Posted by Don_Cage
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Are you sure you put it under the OnGameModeInit callback? Because this worked good for me.
I put it like that, I think I cant put it truely.

pawn Код:
public OnGameModeInit()
{
for(new i = 0; i < MAX_VEHICLES; i++)
{
    if(GetVehicleModel(i) == 596 || GetVehicleModel(i) == 597 || GetVehicleModel(i) == 598)
    {
        SetVehicleHealth(i, 3000);
        print("Armored Cars Loaded.");
    }
}
    new
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Messages In This Thread
Armored Cars - by Deniz1467 - 01.02.2014, 07:43
Re: Armored Cars - by Deniz1467 - 01.02.2014, 08:54
Re: Armored Cars - by J4mmyHD - 01.02.2014, 09:03
Re: Armored Cars - by Deniz1467 - 02.02.2014, 07:05
Re: Armored Cars - by Don_Cage - 02.02.2014, 07:10
Re: Armored Cars - by Deniz1467 - 02.02.2014, 07:25
Respuesta: Armored Cars - by Samuel6 - 02.02.2014, 15:49
Re: Armored Cars - by Treyvan - 02.02.2014, 16:29
Respuesta: Re: Armored Cars - by Samuel6 - 03.02.2014, 00:13
Re: Respuesta: Re: Armored Cars - by Don_Cage - 03.02.2014, 00:44

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