10.05.2009, 19:39
new weapons[13],ammo[13];
for(new i = 0;i<13;i++){
GetPlayerWeaponData(playerid,i,weapons[i],ammo[i]);}
You must Get first Weapon Data, then you can Use Variables to Save, easy
for(new i = 0;i<13;i++){
GetPlayerWeaponData(playerid,i,weapons[i],ammo[i]);}
You must Get first Weapon Data, then you can Use Variables to Save, easy