Doesn't destroy PlayerObject
#5

ok, so I remade this with OnPlayerUpdate, which removed the timers, but the objects don't keep destroying quick enough.
http://pastebin.com/f62122277
Since only one object can have the id "object", then the ones which were created before it, will not be destroyed since they don't have the tag "object". So, i was wondering if It's possible to create and destroy the objects using an array ?
Reply


Messages In This Thread
Doesn't destroy PlayerObject - by dice7 - 10.05.2009, 08:36
Re: Doesn't destroy PlayerObject - by Think - 10.05.2009, 09:56
Re: Doesn't destroy PlayerObject - by dice7 - 10.05.2009, 10:01
Re: Doesn't destroy PlayerObject - by Think - 10.05.2009, 10:06
Re: Doesn't destroy PlayerObject - by dice7 - 10.05.2009, 19:34

Forum Jump:


Users browsing this thread: 1 Guest(s)