10.05.2009, 19:34
ok, so I remade this with OnPlayerUpdate, which removed the timers, but the objects don't keep destroying quick enough.
http://pastebin.com/f62122277
Since only one object can have the id "object", then the ones which were created before it, will not be destroyed since they don't have the tag "object". So, i was wondering if It's possible to create and destroy the objects using an array ?
http://pastebin.com/f62122277
Since only one object can have the id "object", then the ones which were created before it, will not be destroyed since they don't have the tag "object". So, i was wondering if It's possible to create and destroy the objects using an array ?

