Business System
#3

You put an "}" in there pal

Код:
CMD:buybiz(playerid, params[])
{
    new string[128];
    new playername[MAX_PLAYER_NAME];
    new sendername[MAX_PLAYER_NAME];
    new Float:oldposx, Float:oldposy, Float:oldposz;
    GetPlayerName(playerid, playername, sizeof(playername));
    GetPlayerPos(playerid, oldposx, oldposy, oldposz);
    for(new b = 0; b < sizeof(BizInfo); b++)
    {
        if(IsPlayerInRangeOfPoint(playerid,2.0,BizInfo[b][bExteriorX], BizInfo[b][bExteriorY], BizInfo[b][bExteriorZ]) )
        {
            if( BizInfo[b][bOwned] == 0 )
            {
                if(PlayerInfo[playerid][pLevel] < BizInfo[b][bLevel])
                {
                    format(string, sizeof(string), "   You must be Level %d to purchase this!", BizInfo[b][bLevel]);
                    SendClientMessageEx(playerid, COLOR_GRAD5, string);
                    return 1;
                    
                }
                if(PlayerInfo[playerid][pPbizkey] == INVALID_BIZ_ID)
                {

                    if(GetPlayerCash(playerid) > BizInfo[b][bValue])
                    {
                        PlayerInfo[playerid][pPbizkey] = b;
                        BizInfo[b][bOwned] = 1;
                        GetPlayerName(playerid, sendername, sizeof(sendername));
                        strmid(BizInfo[b][bOwner], sendername, 0, strlen(sendername), 255);
                        GivePlayerCash(playerid,-BizInfo[b][bValue]);
                        SetPlayerInterior(playerid,BizInfo[b][bHInteriorWorld]);
                        if(BizInfo[b][bCustomInterior] == 1)
                        {
                            TogglePlayerControllable(playerid, 0);
                            GameTextForPlayer(playerid, "Objects loading...", 4000, 5);
                            SetPVarInt(playerid, "LoadingObjects", 1);
                            SetTimerEx("SafeLoadObjects", 4000, 0, "d", playerid);
                        }
                        SetPlayerPos(playerid,BizInfo[b][bInteriorX],BizInfo[b][bInteriorY],BizInfo[b][bInteriorZ]);
                        GameTextForPlayer(playerid, "~w~Welcome to your businesse~n~You can exit at any time by moving to this door and typing /exit.", 5000, 3);
                        PlayerInfo[playerid][pInt] = BizInfo[b][bHInteriorWorld];
                        SendClientMessageEx(playerid, COLOR_WHITE, "Congratulations on your new purchase!");
                        SendClientMessageEx(playerid, COLOR_WHITE, "Type /help to review the property help section!");
                        SaveBiz();
                        OnPlayerStatsUpdate(playerid);
                        PlayerInfo[playerid][pLocal] = b+6000;
                        PlayerInfo[playerid][pVW] = b+6000;
                        SetPlayerVirtualWorld(playerid, b+6000);

                        format(string, sizeof(string), "This business is owned by\n %s\nLevel: %d\nID: %d",BizInfo[b][bOwner],BizInfo[b][bLevel],b);
                        UpdateDynamic3DTextLabelText(BizInfo[b][bTextID], COLOR_LIGHTBLUE, string);
                        new ip[32];
                        GetPlayerIp(playerid,ip,sizeof(ip));
                        format(string,sizeof(string),"%s (IP: %s) has bought business ID %d for $%d.",GetPlayerNameEx(playerid),ip,b,BizInfo[b][bValue]);
                        Log("logs/biz.log", string);
                        return 1;
                    }
                    else
                    {
                        SendClientMessageEx(playerid, COLOR_WHITE, "   You don't have the cash for that!");
                        return 1;
                    }
                }
            }
            else
            {
                SendClientMessageEx( playerid, COLOR_WHITE, "This business is owned." );
            }
        }
    }
    return 1;
}
Reply


Messages In This Thread
Business System - by FaZeRs - 01.02.2014, 20:34
Re: Business System - by TheFlyer - 01.02.2014, 21:51
Re: Business System - by dano68071 - 01.02.2014, 21:57
Re: Business System - by FaZeRs - 02.02.2014, 15:09
Re: Business System - by FaZeRs - 02.02.2014, 18:27

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