Half of OnGameModeInIt not loading
#4

Ok so in Pawno.cfg there is -d3 -O0 -r

and the Crash Detect is still the same..

Код:
[17:49:02] [debug] Run time error 4: "Array index out of bounds"
[17:49:02] [debug] Accessing element at index 15 past array upper bound 14
[17:49:02] [debug] AMX backtrace:
[17:49:02] [debug] #0 000d7098 in ?? () from LARP12.amx
[17:49:02] [debug] #1 00105350 in public SSCANF_OnGameModeInit () from LARP12.amx
[17:49:02] [debug] #2 native CallLocalFunction () [00472000] from samp-server.exe
[17:49:02] [debug] #3 0000ff9c in public zcmd_OnGameModeInit () from LARP12.amx
[17:49:02] [debug] #4 native CallLocalFunction () [00472000] from samp-server.exe
[17:49:02] [debug] #5 0000f8fc in ?? () from LARP12.amx
[17:49:02] [debug] #6 000090ac in public Itter_OnGameModeInit () from LARP12.amx
[17:49:02] [debug] #7 native CallLocalFunction () [00472000] from samp-server.exe
[17:49:02] [debug] #8 000026d4 in public ScriptInit_OnGameModeInit () from LARP12.amx
[17:49:02] [debug] #9 000015a4 in public OnGameModeInit () from LARP12.amx
Is there any other solution you can think of?
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Messages In This Thread
Half of OnGameModeInIt not loading - by dano68071 - 01.02.2014, 20:27
Re: Half of OnGameModeInIt not loading - by dano68071 - 01.02.2014, 20:41
Re: Half of OnGameModeInIt not loading - by dano68071 - 01.02.2014, 21:09
Re: Half of OnGameModeInIt not loading - by dano68071 - 01.02.2014, 21:36
Re: Half of OnGameModeInIt not loading - by dano68071 - 01.02.2014, 21:45
Re: Half of OnGameModeInIt not loading - by dano68071 - 02.02.2014, 12:51
Re: Half of OnGameModeInIt not loading - by Misiur - 02.02.2014, 12:56
Re: Half of OnGameModeInIt not loading - by Konstantinos - 02.02.2014, 12:58
Re: Half of OnGameModeInIt not loading - by dano68071 - 02.02.2014, 16:41
Re: Half of OnGameModeInIt not loading - by Misiur - 02.02.2014, 17:04
Re: Half of OnGameModeInIt not loading - by dano68071 - 02.02.2014, 20:42

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