01.02.2014, 01:40
I make all my own mapping tools because I've never liked any map editors that were released, as far as I go is using Jernejl's for removing objects. I like it this way because if I need a feature I can develop it myself which is usually quickly. I prefer to map in game so I can test everything during creation a "what you see is what you get" approach.
Texture Studio 1.3 will be released in a few days (GUI is being built)
Texture Studio 1.3 will be released in a few days (GUI is being built)