Anti FakeKill.
#2

I would suggest using OnPlayerTakeDamage to see if they've taken damage. If they haven't taken any damage what-so-ever and OnPlayerDeath is called there most likely using Fake-Kill. You can find more information on OnPlayerTakeDamage, by going to the link below or clicking here:
https://sampwiki.blast.hk/wiki/OnPlayerTakeDamage
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Messages In This Thread
Anti FakeKill. - by AfikAtashga - 29.01.2014, 19:55
Re: Anti FakeKill. - by Abagail - 29.01.2014, 19:59
Re: Anti FakeKill. - by SwisherSweet - 29.01.2014, 20:08
Re: Anti FakeKill. - by AfikAtashga - 30.01.2014, 13:54
Re: Anti FakeKill. - by SwisherSweet - 30.01.2014, 17:58

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