29.01.2014, 11:05
confirmed.
these aren't 0.3z related and have been around for a while (so don't go checking 3z sync stuff)
though all of them can be fixed by using OnPlayerWeaponShot now, it would be better if it was fixed in SA-MP itself. (to be compatible with all old and future scripts - especially for people who aren't aware of them)
these aren't 0.3z related and have been around for a while (so don't go checking 3z sync stuff)
though all of them can be fixed by using OnPlayerWeaponShot now, it would be better if it was fixed in SA-MP itself. (to be compatible with all old and future scripts - especially for people who aren't aware of them)