Why this message dont want to show ?
#10

Something weird is happening with my compiler, so I can't tell you if this gives errors or not.
pawn Код:
stock ShowStats(playerid, playerb)
{
    new string[150], gender[8], Float:H, Float:A, loyal[4], oldskool[4];
    // Gender
    format(gender, sizeof(gender), "%s", (PlayerInfo[playerb][pGender] == 1) ? ("Male") : ("Female"));
    // Health and Armor
    GetPlayerHealth(playerb, H);
    GetPlayerArmour(playerb, A);
    // Total Wealth
    //new TotalWealth = PlayerInfo[playerb][pMoney] + PlayerInfo[playerb][pBank] + HouseInfo[PlayerInfo[playerb][pHouse]][hMoney] + BizInfo[PlayerInfo[playerb][pBiz]][bMoney];
    // Loyal
    format(loyal, sizeof(loyal), "%s", (PlayerInfo[playerb][pLoyal]) ? ("Yes") : ("No"));
    // Oldskool
    format(oldskool, sizeof(oldskool), "%s", (PlayerInfo[playerid][pHours] >= 24) ? ("Yes") : ("No"));
    //fac-fam rank
    new rank[20], org[20], rank2[20], org2[20];
    format(rank, sizeof(rank), "%s", (PlayerInfo[playerb][pFac] >= 1) ? (RPFRN(playerb)) : ("None"));
    format(org, sizeof(org), "%s", (PlayerInfo[playerb][pFac] >= 1) ? (RPFNEx(playerb)) : ("None"));
    format(rank2, sizeof(rank2), "%s", (PlayerInfo[playerb][pFam] >= 1) ? (RPFaRN(playerb)) : ("None"));
    format(org2, sizeof(org2), "%s", (PlayerInfo[playerb][pFam] >= 1) ? (RPFaN(playerb)) : ("None"));
    /*//respect
    new respectneed;
    switch(PlayerInfo[playerb][pLevel])
    {
        case 1: respectneed = 4;
        case 2: respectneed = 10;
        case 3: respectneed = 18;
        case 4: respectneed = 30;
        case 5: respectneed = 42;
        case 6: respectneed = 54;
        case 7: respectneed = 70;
        case 8: respectneed = 88;
        case 9: respectneed = 108;
        case 10: respectneed = 130;
        case 11: respectneed = 154;
        case 12: respectneed = 180;
        case 13: respectneed = 208;
        case 14: respectneed = 238;
        case 15: respectneed = 270;
        case 16: respectneed = 304;
        case 17: respectneed = 340;
        case 18: respectneed = 378;
        case 19: respectneed = 418;
        case 20: respectneed = 460;
        case 21: respectneed = 504;
        case 22: respectneed = 550;
        case 23: respectneed = 598;
        case 24: respectneed = 648;
        case 25: respectneed = 700;
        case 26: respectneed = 754;
        case 27: respectneed = 810;
        case 28: respectneed = 868;
        case 29: respectneed = 928;
    }*/

    //new average = (PlayerInfo[playerb][pTMinutes] / PlayerInfo[playerb][pDay]);
    //Stats
    SendClientMessage(playerid, COLOR_LIGHTRED, "______________________________________________________");
    format(string, sizeof(string), " Statistics of %s", RPN(playerb));
    SendClientMessage(playerid, COLOR_ORANGE, string);
    format(string, sizeof(string), "Level: [%d] - Gender: [%s] - Age: [%d] - Money: [$%d] - Bank: [$%d] - Health: [%0.1f] - Armor: [%0.1f]", PlayerInfo[playerb][pLevel], gender, PlayerInfo[playerb][pAge], PlayerInfo[playerb][pMoney], PlayerInfo[playerb][pBank], H, A);
    SendClientMessage(playerid, COLOR_LIGHTRED, string);
    format(string, sizeof(string), "Phone Number: [%d] - Playing Hours: [%d] Next Level: [%d/%d] - Next Level Cost: [$%d] - Respect Points: [%d]", PlayerInfo[playerb][pNumber], PlayerInfo[playerb][pHours], PlayerInfo[playerb][pExp], ((PlayerInfo[playerb][pLevel] + 1) * 4), ((PlayerInfo[playerb][pLevel] + 1) * 4000), PlayerInfo[playerb][pExp]);
    SendClientMessage(playerid, COLOR_LIGHTRED, string);
    format(string, sizeof(string), "Occupation: [%s] - Wanted Level: [%d] - Crimes Committed: [%d] - Arrested: [%dx] - Kills: [%d] - Deaths: [%d]", RPJN(playerb), PlayerInfo[playerb][pWanted], PlayerInfo[playerb][pCrimes], PlayerInfo[playerb][pArrested], PlayerInfo[playerb][pKill], PlayerInfo[playerb][pDeath]);
    SendClientMessage(playerid, COLOR_WHITE, string);
    format(string, sizeof(string), "Faction: [%s] - Faction Rank: [%s] - Family: [%s] - Family Rank: [%s]", org, rank, org2, rank2);
    SendClientMessage(playerid, COLOR_RADIO, string);
    format(string, sizeof(string), "Business: [%s] - House: [%s] - Garage: [%s]", RBT(PlayerInfo[playerb][pBiz]), RPHK(playerb), RPGK(playerb), RVN(GetVehicleModel(PlayerInfo[playerb][pVeh])), PlayerInfo[playerb][pVeh], RVN(GetVehicleModel(PlayerInfo[playerb][pVVeh])), PlayerInfo[playerb][pVVeh], RVN(GetVehicleModel(PlayerInfo[playerb][pVVVeh])), PlayerInfo[playerb][pVVVeh], RVN(GetVehicleModel(PlayerInfo[playerb][pVVVVeh])), PlayerInfo[playerb][pVVVVeh]);
    SendClientMessage(playerid, COLOR_RADIO, string);
    format(string, sizeof(string), "Vehicles: 1[%s (ID:%d)] - 2[%s (ID:%d)] - 3[%s (ID:%d)] - 4[%s (ID:%d)]", RVN(GetVehicleModel(PlayerInfo[playerb][pVeh])), PlayerInfo[playerb][pVeh], RVN(GetVehicleModel(PlayerInfo[playerb][pVVeh])), PlayerInfo[playerb][pVVeh], RVN(GetVehicleModel(PlayerInfo[playerb][pVVVeh])), PlayerInfo[playerb][pVVVeh], RVN(GetVehicleModel(PlayerInfo[playerb][pVVVVeh])), PlayerInfo[playerb][pVVVVeh]);
    SendClientMessage(playerid, COLOR_RADIO, string);
    return 1;
}
Show us how you are USING the stats function, in a command? In a callback? If so, please show us the command/callback.
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Messages In This Thread
Why this message dont want to show ? - by barts - 28.01.2014, 14:58
Re: Why this message dont want to show ? - by Konstantinos - 28.01.2014, 15:04
Re: Why this message dont want to show ? - by barts - 28.01.2014, 15:08
Re: Why this message dont want to show ? - by tyler12 - 28.01.2014, 15:23
Re: Why this message dont want to show ? - by barts - 28.01.2014, 15:49
Re: Why this message dont want to show ? - by barts - 28.01.2014, 16:36
Re: Why this message dont want to show ? - by barts - 29.01.2014, 08:30
Re: Why this message dont want to show ? - by Threshold - 29.01.2014, 09:54
Re: Why this message dont want to show ? - by barts - 29.01.2014, 09:56
Re: Why this message dont want to show ? - by Threshold - 29.01.2014, 10:40

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