Quote:
Originally Posted by (*|Flake|*)
pawn Код:
new YourTeamNameSkins[] = { 8, 42, 6 };
//OnplayerSpawn switch(gTeam[playerid]) { case TEAM_YourTeamName: { SetPlayerSkin(playerid, YourTeamNameSkin[random(3)]); return 1;
}
//rest of your onplayerspawn code/other teams
//Sorry for the terrible indentations, forums broke it
Just took a little of my own code, it should give you a basic idea of what to do.
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That would work but the GameModeText section where you see that names of the teams above the player's heads would not be updated.