25.01.2014, 09:31
pawn Код:
// This command lets the player enter the house/business if he's the owner
COMMAND:enter(playerid, params[])
{
// If a player hasn't logged in properly, he cannot use this command
if (INT_IsPlayerLoggedIn(playerid) == 0) return 0;
// Setup local variables
new BusID, BusType;
// Make sure the player isn't inside a vehicle
if (GetPlayerVehicleSeat(playerid) == -1)
{
// Loop through all player-owned businesses
for (new BusSlot; BusSlot < MAX_BUSINESSPERPLAYER; BusSlot++)
{
// Get the business-id at the selected slot from the player
BusID = APlayerData[playerid][Business][BusSlot];
// Check if the player has a business in this slot
if (BusID != 0)
{
// Check if the player is in range of the business-pickup
if (IsPlayerInRangeOfPoint(playerid, 2.5, ABusinessData[BusID][BusinessX], ABusinessData[BusID][BusinessY], ABusinessData[BusID][BusinessZ]))
{
// Get the business-type
BusType = ABusinessData[BusID][BusinessType];
// Set the worldid so other players cannot see him anymore
SetPlayerVirtualWorld(playerid, 2000 + BusID);
// Set the player inside the interior of the business
SetPlayerInterior(playerid, ABusinessInteriors[BusType][InteriorID]);
// Set the position of the player at the spawn-location of the business's interior
SetPlayerPos(playerid, ABusinessInteriors[BusType][IntX], ABusinessInteriors[BusType][IntY], ABusinessInteriors[BusType][IntZ]);
// Also set a tracking-variable to enable /busmenu to track in which business the player is
APlayerData[playerid][CurrentBusiness] = BusID;
// Also let the player know he can use /busmenu to control his business
SendClientMessage(playerid, 0xFFFFFFFF, "{00FF00}Use {FFFF00}/busmenu{00FF00} to change options for your business");
// Exit the function
return 1;
}
}
}
}
// If no business was in range, allow other scripts to use the same command (like the housing-script)
return 0;
}
how i can do it and for other players to enter not just the owner