Is it possible to save Player Health and Armor BEFORE he disconnect ?
#1

Hi

My question is in the title

I did this:

Код:
public OnPlayerDisconnect(playerid, reason)
{
	new query[512];
	new Float:vie[1], Float:armure[1];
	GetPlayerHealth(playerid, vie[0]);
	GetPlayerArmour(playerid, armure[0]);
	mysql_format(mysql, query, sizeof(query), "UPDATE `joueurs` SET `Vie`=%f, `Armure`=%f WHERE `ID`=%d", vie[0], armure[0], pInfo[playerid][ID]);
	mysql_tquery(mysql, query, "", "");
	return 1;
}
But it always save life/armor to 0.
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