23.01.2014, 21:05
Updated to V1.1
Couldnt test them all in detail because i suck so hard at cbugging, but their intervals should be fine
I thought about using defines instead at first, but decided for the variables. Defines would be a little bit faster, and as you said easier to handle, but the speed difference probably cant ever be noticed. In the gamemode you can also set the variables at any time, without touching the include. I also like the idea to change it during the server runtime, so you can have e.g. cbug shooting events on DM servers without restarting the gamemode
Couldnt test them all in detail because i suck so hard at cbugging, but their intervals should be fine
I thought about using defines instead at first, but decided for the variables. Defines would be a little bit faster, and as you said easier to handle, but the speed difference probably cant ever be noticed. In the gamemode you can also set the variables at any time, without touching the include. I also like the idea to change it during the server runtime, so you can have e.g. cbug shooting events on DM servers without restarting the gamemode