OnPlayerWeaponShot doesn't work for driver DB
#5

I guess passenger drivebys are synced, and driver drivebys not (yet), since they call/dont call OnPlayerWeaponShot. From what I know synced shots should always trigger that callback, and there shouldnt be unsynced shots related with the callback as it is freshly added.
Not sure about your second question. Though I guess for GTA's hitdetection theres no big difference if someone is walking or sitting in a car, so if OnPlayerWeaponShot really is directly linked to that client's hitdetection it should also work for guys in vehicles. Would be easy to test that, but im also too lazy right now.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 3 Guest(s)