23.01.2014, 08:01
You have to do that in every filterscript.
Moving filterscripts around when they have "return 1;" at the end of OnDialogResponse will only move the bug (dialogs not working) to another script.
Only the gamemode can have "return 1;" at the end of that callback, as it's the last script in line to process dialog responses.
Moving filterscripts around when they have "return 1;" at the end of OnDialogResponse will only move the bug (dialogs not working) to another script.
Only the gamemode can have "return 1;" at the end of that callback, as it's the last script in line to process dialog responses.