Dynamic Area
#3

Don't worry mate, I get you.

pawn Код:
//Globals
    new GangWarYo, bool:isInGangWarYoYo[MAX_PLAYERS];
   
    //gamemode_init
    GangWarYo = CreateDynamicSphere(1607.3588,1818.5978,10.8203,15,-1,-1,-1);
    //CreateDynamicSphere returns the assigned ID, so we store it in a var as an int.
   
    public OnPlayerEnterDynamicArea(playerid, areaid)
    {
        if(areaid == GangWarYo)
        {
            isInGangWarYoYo[playerid] = true;
        }
    }
    public OnPlayerLeaveDynamicArea(playerid, areaid)
    {
        if(areaid == GangWarYo)
        {
            isInGangWarYoYo[playerid] = false;
        }
    }
   
    command(example,playerid,params[])
    {
        if(isInGangWarYoYo[playerid]) return SendClientMessage(playerid,0xffffff,"Yo nigga you cant do dis in da turf war yippy yo.");
        //rest of command goes here
        return 1;
    }
Reply


Messages In This Thread
Dynamic Area - by Ph0eniX - 22.01.2014, 21:56
Re: Dynamic Area - by Excelize - 23.01.2014, 00:53
Re: Dynamic Area - by Hoborific - 23.01.2014, 02:54
Re: Dynamic Area - by Ph0eniX - 23.01.2014, 13:35
Re: Dynamic Area - by Ace155 - 23.01.2014, 14:37
Re: Dynamic Area - by Ph0eniX - 23.01.2014, 15:20

Forum Jump:


Users browsing this thread: 1 Guest(s)