Anti wall hack script?
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Originally Posted by Si|ent
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This isn't even a wall hack. Unlike CS, (the home of wallhacks), you cant shoot people through them in SA.
Wall hack isnt about "shooting" through walls. Seeing where a player is without actually seeing him gives great tactical advantages. You know where to take cover and when to shoot at edges, and where to expect other players. This really has a great impact on the game, it shouldnt be ignored in samp.

Detecting this in samp is quite impossible, as afaik the name tag LOS check is purely serversided. You also cant check if the tag is currently visible for a player to check the LOS with mapandreas. So this could just be fixed by samp, by checking if visible name tags really should be visible at the moment.

Wall hacks that really allow shooting through walls are extremely rare, simply because they are too easy to detect, the server would just need basic knowledge of the map to detect it with 100% accuracy. Some client-server communication architectures even make this impossible, as some of them just transmit the aiming vector, and the server then checks if it hits something, so theres no way for the client to claim that he hit someone. Afaik even counter strike doesnt "support" that kind of hack.
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Messages In This Thread
Anti wall hack script? - by Fabio_Ganza - 22.01.2014, 00:23
Re: Anti wall hack script? - by SuperViper - 22.01.2014, 00:59
Re: Anti wall hack script? - by Si|ent - 22.01.2014, 05:02
Re: Anti wall hack script? - by Fabio_Ganza - 22.01.2014, 21:01
Re: Anti wall hack script? - by Sergei - 22.01.2014, 23:00
Re: Anti wall hack script? - by Mauzen - 22.01.2014, 23:24
Re: Anti wall hack script? - by Fabio_Ganza - 23.01.2014, 19:03
Re: Anti wall hack script? - by iPrivate - 23.01.2014, 19:13
Re: Anti wall hack script? - by Fabio_Ganza - 23.01.2014, 19:20
Re: Anti wall hack script? - by admantis - 23.01.2014, 19:47

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