07.05.2009, 21:32
Either set a timer and when that timer's done do SetWorldTime or use gettime and SetWorldTime.
Example:
(Untested)
Example:
Код:
forward ChangeTime();
int theTime;
public OnGameModeInit( )
{
SetWorldTime(0);
theTime = 0;
SetTimer("ChangeTime",60000,true);
}
public ChangeTime()
{
SetWorldTime(theTime + 1);
theTime ++;
}

