How do I calculate the GTA cords from objects/car offsets?
#5

It have to do with the angel I get the offsets from "public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)" with do not compensate for object or vehicle angels.
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How do I calculate the GTA cords from objects/car offsets? - by robanswe - 21.01.2014, 14:31
Re: How do I calculate the GTA cords from objects/car offsets? - by IstuntmanI - 21.01.2014, 14:43
Re: How do I calculate the GTA cords from objects/car offsets? - by robanswe - 21.01.2014, 14:47
Re: How do I calculate the GTA cords from objects/car offsets? - by IstuntmanI - 21.01.2014, 14:51
Re: How do I calculate the GTA cords from objects/car offsets? - by robanswe - 21.01.2014, 14:56

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