20.01.2014, 23:52
Код:
ARepairPickups
enum aInfo
{
PickupID,
Float: pux,
Float: puy,
Float: puz,
Text3D: TextLabel
};
new ARepairPickups[MAX_REPAIR_PICKUPS][aInfo];
You don't have to use the last variable (TextLabel), but if you do, then exchange this:
Код:
Create3DTextLabel(TXT_PickupRepair, 0xFFFFFFFF, x, y, z + 0.8, 30.0, 0);
Код:
ARepairPickups[i][TextLabel] = Create3DTextLabel(TXT_PickupRepair, 0xFFFFFFFF, x, y, z + 0.8, 30.0, 0);
Problem solved?