20.01.2014, 22:45
Hmm, you could do something like
To set the player away from the death scene to the middle of the map.
Or, you could change the virtual world of the player.
Or x2, you could just TogglePlayerControllable to freeze him, that'd be the most logical one.
Hope I could help.
Код:
SetPlayerPos(playerid, 0, 0, 3, blah blah);
Or, you could change the virtual world of the player.
Or x2, you could just TogglePlayerControllable to freeze him, that'd be the most logical one.
Hope I could help.