20.01.2014, 16:13
Quote:
Dynamic is better than the original one because
that's faster and its limit is more than original one Sorry if my english is bad ![]() |
https://sampwiki.blast.hk/wiki/Limits
There you can see, you can max have 4096 Pickups in 0.3x (and 0.3z).
If you need more (and only then you should use the Dynamic Pickups) the streamer will dynamically show/hide different pickups to stay below the limit, basing on the players positions.
Same for objects, you can max. have 1000 shown at the same time, but there are servers with over 50,000.
This is possible, because the streamer only shows the ones near a player, and that are way less than 50k objects.
The Speed is not faster, its slower, but you need to use a streamer if you want to go beyond the limits.
I guess you won't get over the limit with pickups, so just use the standard ones.
Using Incognito's Streamer still is faster than every other PAWN based streamer, because it's written in C.
The Streamer does not have an own wiki (at least I don't know it), but the important things are in the topic. The usage is pretty much the same as for normal objects/pickups etc. so understanding the standard functions means you got it for the streamer too.
Just be careful to not mix CreatePickup and CreateDynamicPickup (same for the callbacks).
Hope you understand
![Smiley](images/smilies/smile.png)