20.01.2014, 12:39
Quote:
He's reporting something different though. He has no issue with people dying when they are no longer paused.
His issue is this: Player 1 is paused Player 2 shoots Player 1's HP down to nothing while Player 1 is still paused. Later Player 3 shoots Player 1's HP down to nothing while Player 1 is still paused. Player 1 is no longer paused and the kill registers to Player 3 instead of Player 2 who originally shot his health down. He means to say the kill should register to Player 2 because he shot him originally. |