Posts: 1,767
Threads: 124
Joined: Mar 2010
Quote:
Originally Posted by sniperwars
Me and my friend have made this Anti AFK sytem but it doesn't seem to show the dialog.
Here is the code:
pawn Код:
/*Declared New*/ new AFK_Timer[MAX_PLAYERS]; new AFK_Kick_S[MAX_PLAYERS]; new acstring[128];
/*Dialogs*/ #define DIALOG_AFK 11
/*Forwards*/ forward AntiAFK();
/*Publics*/ public AFK_Kick(playerid) { ShowPlayerDialog(playerid, DIALOG_AFK, DIALOG_STYLE_MSGBOX, "Are you here ?", "This system is checking if you are AFK.\nYou will see this message if you are in-active for 1 minute.\nYou have 20 seconds to press the continue button.", "Continue", ""); AFK_Timer[playerid] = SetTimer("AFK_Bye", 20000, false); return 1; }
public AFK_Bye(playerid) { format(acstring, sizeof(acstring), "{FF4500}[ANTI CHEAT]{EE0000} %s (%i){FF4500} has been kicked from server. Reason: AFK (Away From Keyboard)", GetName(playerid), playerid); SendClientMessageToAll(COLOR_ORANGE, acstring); SetTimer("AntiCheat", 100, false); return 1; }
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == DIALOG_AFK) { if(response) { KillTimer(AFK_Timer[playerid]); KillTimer(AFK_Kick_S[playerid]); } } return 1; }
I don't know why the dialog doesn't show. Can someone fix this ? A reputation point will be give to the person who fixes this.
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Is that your full code? I hope, that you're actually calling AFK_Kick(playerid); function? If so, make sure that your dialog id is not colliding with different dialog id of yours. Remember, it might be also colliding with dialogid from filterscripts.