Spawn player at saved location
#10

So, when you're saving player's position you probably just save it from current position like this:

pawn Код:
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);

//Save
INI_WriteFloat(..., "PosX", X);
[...]
So, to load your position from file, you must load it to the variable. How do you load other variables, please show me LoadUser_[...] public function, which is called by INI_ParseFile.
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Messages In This Thread
Spawn player at saved location - by Vasu99 - 17.01.2014, 21:30
Re: Spawn player at saved location - by King Ace - 17.01.2014, 21:36
Re: Spawn player at saved location - by Vasu99 - 18.01.2014, 14:17
Re: Spawn player at saved location - by Vasu99 - 18.01.2014, 14:24
Re: Spawn player at saved location - by Riddick94 - 18.01.2014, 14:29
Re: Spawn player at saved location - by Vasu99 - 18.01.2014, 17:18
Re: Spawn player at saved location - by Smileys - 18.01.2014, 17:31
Re: Spawn player at saved location - by Riddick94 - 18.01.2014, 17:39
Re: Spawn player at saved location - by Vasu99 - 18.01.2014, 22:04
Re: Spawn player at saved location - by Riddick94 - 18.01.2014, 22:19

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