18.01.2014, 22:19
So, when you're saving player's position you probably just save it from current position like this:
So, to load your position from file, you must load it to the variable. How do you load other variables, please show me LoadUser_[...] public function, which is called by INI_ParseFile.
pawn Код:
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
//Save
INI_WriteFloat(..., "PosX", X);
[...]