18.01.2014, 09:32
Spawn the player under OnPlayerConnect and use TogglePlayerSpectating under OnPlayerSpawn.
OnPlayerSpawn :
OnPlayerSpawn :
pawn Code:
if(FirstSpawn[playerid] == 0)
{
FirstSpawn[playerid] = 1;
TogglePlayerSpectating(playerid, true);
//camera effect? InterpolateCameraPos/SetPlayerCameraPos
return 1;
}