[BUG ?] fX, fY, fZ in OnPlayerWeaponShot
#3

That means.. in order to use the function, objects' rotations must be 0,0,0?
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[BUG ?] fX, fY, fZ in OnPlayerWeaponShot - by newbienoob - 17.01.2014, 16:17
Re: [BUG ?] fX, fY, fZ in OnPlayerWeaponShot - by FUNExtreme - 17.01.2014, 16:36
Re: [BUG ?] fX, fY, fZ in OnPlayerWeaponShot - by newbienoob - 18.01.2014, 05:15
Re: [BUG ?] fX, fY, fZ in OnPlayerWeaponShot - by Drebin - 18.01.2014, 08:55
Re: [BUG ?] fX, fY, fZ in OnPlayerWeaponShot - by ACI - 18.01.2014, 10:22
Re: [BUG ?] fX, fY, fZ in OnPlayerWeaponShot - by FUNExtreme - 18.01.2014, 12:36

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