Issues with lag compensation
#10

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Originally Posted by AzTeCaS
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Note d0: Cover animation at 0:18 seems to fix it
he re-synced himself. this calls SpawnPlayer and then setplayerpos and gives him his weapons back etc in the same spot. it's standard in any a/d mode. it used to exist due to 0.2 floating issues and now it is used to give unlimited sprint and when done at the right time, while falling to take no damage from the fall.
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Issues with lag compensation - by Pottus - 17.01.2014, 15:13
Re: Issues with lag compensation - by AzTeCaS - 17.01.2014, 15:47
Re: Issues with lag compensation - by Diablosrouge - 17.01.2014, 16:03
Re: Issues with lag compensation - by Whitetiger - 17.01.2014, 16:03
Re: Issues with lag compensation - by [KHK]Khalid - 17.01.2014, 16:07
Re: Issues with lag compensation - by TommyB - 17.01.2014, 18:06
Re: Issues with lag compensation - by Pottus - 17.01.2014, 18:20
Re: Issues with lag compensation - by Lynn - 17.01.2014, 18:44
Re: Issues with lag compensation - by Spooke - 17.01.2014, 20:47
Re: Issues with lag compensation - by Whitetiger - 18.01.2014, 02:11

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