[Tutorial] Method to save script memory
#4

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Originally Posted by Hansrutger
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I don't even use an array for freezing people, but sure. Like what if your character is stupid but "Freezed[playerid]" is set to 0? You did an animation that bugged or something and can't come move. Then you have to waste time freezing yourself. Just saying. :P

Anyways nice tutorial.
Freeze isn't best place where to use it, but for example, I made that there is water level in the firetrucks, and I wont set water level for each vehicle, if I got only some 10 firetrucks, so I set water level only for those 10 slots and later get water level from assigned slot.
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Messages In This Thread
Method to save script memory - by ikey07 - 17.01.2014, 22:38
Re: Method to save script memory - by Hansrutger - 17.01.2014, 22:41
Re: Method to save script memory - by StreetGT - 17.01.2014, 22:42
Re: Method to save script memory - by ikey07 - 17.01.2014, 22:45
Re: Method to save script memory - by Rock - 17.01.2014, 22:49
Re: Method to save script memory - by ikey07 - 17.01.2014, 22:52
Re: Method to save script memory - by LMagnifico - 17.01.2014, 22:52
Re: Method to save script memory - by StreetGT - 17.01.2014, 22:54
Re: Method to save script memory - by Rock - 17.01.2014, 23:29
Re: Method to save script memory - by ikey07 - 17.01.2014, 23:52

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