17.01.2014, 16:04
Use
pawn Код:
forward Update(); //on the top
public OnPlayerSpawn(playerid)
{
TogglePlayerControllable(playerid,0);
//
SetTimer("Update", 10000, false); // 10 seconds for streaming object that will be fine
return 1;
}
//lacks
public Update()
{
TogglePlayerControllable(playerid,1);
}
