Question about custom damage
#3

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Originally Posted by IstuntmanI
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Yes, you can still change the damage using OnPlayerTake/GiveDamage.
I knew that but can we now alter the default damage aswell? like so when you set it to 50 in your script will it be 50 or will the default damage be still added up there?
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Question about custom damage - by Voxel - 17.01.2014, 11:16
Re: Question about custom damage - by IstuntmanI - 17.01.2014, 11:23
Re: Question about custom damage - by Voxel - 17.01.2014, 12:19
Re: Question about custom damage - by MP2 - 17.01.2014, 12:22
Re: Question about custom damage - by CuervO - 17.01.2014, 17:30
Re: Question about custom damage - by Voxel - 17.01.2014, 23:36

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