Vehicle death-by-explosion detection
#1

Seeing as damage detection has been improved quite a lot in 0.3z, can we finally be able to detect when someone blows up a vehicle and kills the driver using explosions (e.g. hunter rockets)? OnPlayerGive/TakeDamage don't get called, killerid is INVALID_PLAYER_ID under OnPlayerDeath and OnVehicleDeath's killerid doesn't work either.

It can be detected using pawn, sure, but it's not at all reliable or accurate.
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Messages In This Thread
Vehicle death-by-explosion detection - by MP2 - 17.01.2014, 10:53
Re: Vehicle death-by-explosion detection - by Kyle - 17.01.2014, 11:28
Re: Vehicle death-by-explosion detection - by nGen.SoNNy - 17.01.2014, 11:55
Re: Vehicle death-by-explosion detection - by Kyle - 22.01.2014, 15:06
Re: Vehicle death-by-explosion detection - by MP2 - 22.01.2014, 16:31
Respuesta: Vehicle death-by-explosion detection - by MugiwaraNoLuffy - 22.01.2014, 19:16

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