Issues on OnPlayerWeaponShot
#9

Adaptation for every weapon would be great. Maybe not in the same callback but a different callback would be the same thing, but knowing where a missile hit, or where a grenade was thrown would be awesome. Hell! We could even make tear gas grenades work if that was added!

I atleast would love all weapons detected for the simple fact that it detects if you hit an object. You can make a lot of things with that.
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Messages In This Thread
Issues on OnPlayerWeaponShot - by Lordzy - 17.01.2014, 05:28
Respuesta: Issues on OnPlayerWeaponShot - by Swedky - 17.01.2014, 05:45
Re: Respuesta: Issues on OnPlayerWeaponShot - by Lordzy - 17.01.2014, 05:56
Re: Issues on OnPlayerWeaponShot - by M3HR4N - 17.01.2014, 05:59
Re: Issues on OnPlayerWeaponShot - by Lordzy - 17.01.2014, 06:12
Re: Issues on OnPlayerWeaponShot - by Stepashka - 17.01.2014, 06:20
Re: Issues on OnPlayerWeaponShot - by Cell_ - 17.01.2014, 06:30
Re: Issues on OnPlayerWeaponShot - by Biesmen - 17.01.2014, 06:35
Re: Issues on OnPlayerWeaponShot - by CuervO - 17.01.2014, 08:06
Respuesta: Re: Respuesta: Issues on OnPlayerWeaponShot - by Swedky - 17.01.2014, 13:49

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