Posts: 320
Threads: 16
Joined: Feb 2012
Quote:
Originally Posted by Vince
I assume it's packets per minute. If the amount of packets exceeds the limit then the subsequent packets will be thrown in what's called a "black hole". Discarded.
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If it is that, this will be really useful with most hacks/cheats out there. Capturing packets from a client in SA:MP is extremely useful.