Clarification on messageholelimit
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Originally Posted by Vince
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I assume it's packets per minute. If the amount of packets exceeds the limit then the subsequent packets will be thrown in what's called a "black hole". Discarded.
If it is that, this will be really useful with most hacks/cheats out there. Capturing packets from a client in SA:MP is extremely useful.
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Messages In This Thread
Clarification on messageholelimit - by Zhao - 16.01.2014, 15:47
Re: Clarification on messageholelimit - by Kyle - 16.01.2014, 16:00
Re: Clarification on messageholelimit - by dusk - 16.01.2014, 16:02
Re: Clarification on messageholelimit - by MP2 - 16.01.2014, 16:03
Re: Clarification on messageholelimit - by ][Noname][ - 16.01.2014, 16:05
Re: Clarification on messageholelimit - by Mauzen - 16.01.2014, 16:10
Re: Clarification on messageholelimit - by Zhao - 16.01.2014, 16:21
Respuesta: Re: Clarification on messageholelimit - by Parka - 16.01.2014, 16:26
Re: Clarification on messageholelimit - by ViruZz - 16.01.2014, 23:33
Re: Clarification on messageholelimit - by Vince - 16.01.2014, 23:36
Re: Clarification on messageholelimit - by Seif- - 16.01.2014, 23:37
Re: Clarification on messageholelimit - by ViruZz - 16.01.2014, 23:39
Re: Clarification on messageholelimit - by Mauzen - 16.01.2014, 23:42
Re: Clarification on messageholelimit - by Kalcor - 17.01.2014, 00:04
Re: Clarification on messageholelimit - by Pottus - 17.01.2014, 00:43
Re: Clarification on messageholelimit - by ViruZz - 17.01.2014, 00:48

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