Quote:
Originally Posted by [HLF]Southclaw
So far I've just messed around so we can write our names in objects by shooting
pawn Код:
public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ) { CreateObject(327, fX, fY, fZ, 0.0, 0.0, 0.0); }
I've also been checking out the bullet-spread for various weapons, here's the M16:
(Left is at 10m and right is 20m)
BTW: to people saying that autoaim will make you hit every shot, hit spread is not affected by auto aim so there's still the chance of shots missing (however autoaim will still give you an advantage)
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What kind of object is this ? Anything that looks more like a bullethole? Also Is there any way to make the objects disappear after a set amount of time?