Clarification on messageholelimit
#7

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Originally Posted by Mauzen
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3000 per second are quite a lot, even for dos attacks. Id rather say its per minute, that would be 50 packets per second. Afaik the normal client shouldnt send more than 30 packets per second.
That's assuming it's even the limiting of incoming packets. Even if so, we have no idea at which rate. I guess the most logical assumption would be per second but these are all guesses and that's why we need clarification on what this is exactly. This could hurt a lot of servers if we don't know how to make appropriate use of it or what it even is.
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Messages In This Thread
Clarification on messageholelimit - by Zhao - 16.01.2014, 15:47
Re: Clarification on messageholelimit - by Kyle - 16.01.2014, 16:00
Re: Clarification on messageholelimit - by dusk - 16.01.2014, 16:02
Re: Clarification on messageholelimit - by MP2 - 16.01.2014, 16:03
Re: Clarification on messageholelimit - by ][Noname][ - 16.01.2014, 16:05
Re: Clarification on messageholelimit - by Mauzen - 16.01.2014, 16:10
Re: Clarification on messageholelimit - by Zhao - 16.01.2014, 16:21
Respuesta: Re: Clarification on messageholelimit - by Parka - 16.01.2014, 16:26
Re: Clarification on messageholelimit - by ViruZz - 16.01.2014, 23:33
Re: Clarification on messageholelimit - by Vince - 16.01.2014, 23:36
Re: Clarification on messageholelimit - by Seif- - 16.01.2014, 23:37
Re: Clarification on messageholelimit - by ViruZz - 16.01.2014, 23:39
Re: Clarification on messageholelimit - by Mauzen - 16.01.2014, 23:42
Re: Clarification on messageholelimit - by Kalcor - 17.01.2014, 00:04
Re: Clarification on messageholelimit - by Pottus - 17.01.2014, 00:43
Re: Clarification on messageholelimit - by ViruZz - 17.01.2014, 00:48

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