16.01.2014, 16:00
I have a shooting target system and I had to make them non dynamic objects (Incognito's Streamer) for the callback to correctly detect the hitid. With player objects i am sure we can get streamed objects detection done and it would be really useful.
I would really love if OnPlayerWeaponShot is also extended to detect melee, missiles and throwables.
I would really love if OnPlayerWeaponShot is also extended to detect melee, missiles and throwables.